A standalone NAND dumper may be a better idea, but then its questionable if that makes sense given that NAND dumping is already available to everyone via the GW launcher.dat.I am now participating in coding of official Decrypt9 (instead of just doing some visual mods) and I am actively adding new features.
Ing The Homebrew App For Decripting On My Download From HereFor you that means that everything you download from here is pretty much bleeding edge, and that means that bugs may be possible.Everything that is released as a binary has been tested at least by me, on my N3DS v9.0.0 via Ninjhax.
Still, for your own safety, make a NAND backup, use precaution and always keep your backups handy. An important request to everyone using this: The success of this highly depends on feedback. An unrecognised bug now may severely hinder development later on. Also, dont write PMs about stuff that can also be discussed in the open. You can run this only via arm9loaderhax and on 3DS consoles on and below v9.2 and you need to run it from SysNAND. The ARM9 entry point required for this does not work well with CIAs. If you absolutely must have a CIA look here, here, here or here. ARM9LoadeHax, Gateway (browser), CakeHax and Ninjhax entry points are available. Note that the Github source link above leads you to my fork of Decrypt9, changes are pulled into Archshifts official one, but that may take some time, so mine is (probably) more recent but also less tested. A readme file detailing everything that Decrypt9 can do is included in GitHub. Before you ask a question here in thread make sure the answer is not in included in the readme. Anyone know if there is a reason why that option had to go I know we can simpy dump the NAND via GW launcher, but having it in decrypt9, or even inside another open source application would still be nice. Which tool would be needed to decrypt the NAND and what can we do with a decrypted NAND Maybe theres a way to view the NAND file system Basically, the same for the SD XORpads and also what does Titlekey decryption do I honestly ever only used the NCCH padgen option. Relys started the development of decrypt9 and included it in the 3DS Multi Decryptor package, then Archshift continued the developent and added Ninjhax compatibility. Anyways, about adding that functionality back in, its not as easy as I thought. Now, the important thing is, FatFs doesnt provide the functionality to access the NAND. Putting that back in (and not doing it in a quick and dirty way that may backfire later) would require rewriting the file system functions, in turn requiring rewriting everything. Ing The Homebrew App For Decripting On My Code Tend ToNot a good idea if you ask me, especially because such large scale changes to the source code tend to introduce bugs.
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